O
From MarcsHomepage
Introduction
O is a general purpose macromolecular modelling environment. The program is aimed at scientists with a need to model, build and display macromolecules. Unlike other molecular modelling programs O is a graphical display program built on top of a versatile database system. All molecular data is kept in this database, in a predefined data structure.
The powerful macro facility of O enables the user to customize the use of the program to satisfy his or her specific needs. The current version of O is mainly aimed at the field of protein crystallography
The program is the work of Alwyn Jones and Morten Kjeldgaard.
The current version is available for SGI and some other Unix-graphics-workstations and for Windows
User Interface
The user-interface consists of a main OpenGL-window and the usual startup terminal from which you have typed the command "ono" (if you are on a UNIX-box) or "ont" if you use Windows.
Due to the fact, that O comes from the ancient past of UNIX-programs, it has a quite weird interface compared to nowadays standards. with strange menus and many commands which can´t be memorized easily or found in other programs (Unix or Windows-based). Would you -for example- guess that the command to read a PDB-file from disk (usually File/Open, File/Read or maybe Molecule/Read or so) is "sam_atom_in"????
O is a very powerful program and is routinely used by many users, mainly crystallographers, who take it for model-building, but to me it seems, that this program lacks a user interface which resembles 99% of all other programs sold or used today.
Therefore, especially if you come from the Windows-or Apple world, your learning-curve will be very steep. Maybe die-hard UNIX-users don´t have a problem here, but I doubt this.
Features
Some of the features of O:
- Display and manipulation of PDB-files
- Drawing of molecules
- Real time rotation, translation and scaling
- Labeling, colouring and display according to different user-editable criteria
- Translation, rotation and manipulation of residues and atoms
- Hardware-3D-display of models
- Display of electron density files from X-ray-crystallography experiments
- Display of electron density from different programs (CCP4, X-PLOR, PROTEIN, etc.)
- Display and manipulation of skeletonized density maps
- Masking of electron density maps
- Building of amino-acid chains into electron-density maps
- Automated build of backbone chains
- Regularization of a modelled structure
- Fitting of atoms into a given electron density
- Crystallographic tools
- Display of unit cells
- Calculation and manipulation of crystallographic symmetry operations
- Interactive Patterson-map-viewing/manipulation
- Molecular replacement